Back-to-Back

When a team plays on consecutive days with zero rest days between games. The second game of a back-to-back historically shows reduced performance, particularly for older players and high-minute starters.

Like asking someone to run a marathon the day after running one — technically possible, but performance will visibly suffer.

Why it matters

Back-to-backs create systematic underperformance for starters — minutes are often reduced by 2-4, and efficiency drops, making unders more attractive.

How DMP uses this

DMP detects back-to-back situations automatically and applies a negative rest adjustment to projections, particularly for players who play 30+ minutes normally.

Common mistake

Assuming back-to-backs affect all players equally — young bench players with low minutes are barely impacted, while 34-year-old starters playing 36 MPG see significant drops.