Bell Curve
The visual shape of a normal distribution — symmetrical, with a peak at the mean and tails tapering off equally on both sides. Most data points cluster near the center.
Like a crowd gathering at a concert — most people stand near the center, with fewer and fewer toward the edges.
Why it matters
It provides the visual intuition for why most player performances are "normal" and extreme games (blowup or bust) are rare but possible.
How DMP uses this
DMP's P(over) engine assumes many stats follow a bell curve shape, using the player's projected mean and variance to calculate the area under the curve above the prop line.
Common mistake
Assuming every stat produces a perfect bell curve — stats bounded by zero (like blocks) or with natural floors can be skewed.